Path of Exile 3.6 Shadow Builds For Assassin, Saboteur and Trickster

The Shadow is Path of Exile’s dexterity/intelligence hybrid class. He prefers to work with fast-hitting weapons such as daggers or claws to dart in and from battle, although laying traps or remote mines and controlling the movement of the fight. He can make surgical utilization of offensive spells while dodging attacks, generally outmaneuvering his opponents. The Shadow is among the harder lessons to perform as a consequence of his fragility, but he greater than helps make up for it if handled with Poe skill. His hit-and-run style of combat tends to make essentially the most of his pure evasion and vitality shield and rewards strategic coordination of attacks, spells, and traps.


[Poe 3.6 Trickster Build] MoM Essence Drain & Contagion Trickster


This build is designed for general map clearing & to be an excellent league-starter build. However, in the event, you are looking to destroy end-game bosses this build CAN do them, but will require investment and even at that point there are a lot of other builds that would work better than this. You can usually switch all-around as the guide will go into from a 1H/Shield approach to a +2/+3 Chaos Gem LvL staff which makes it ready to farm bosses easier, but as mentioned; Other builds will be stronger for that purpose. Another powerful option for high-end-game availability is to utilize the Indigo helmet which will significantly increase your characters dmg output and available end-game content 🙂

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[Poe 3.6 Assassin Build] Can do up to Shaper Ultra risk-free mapper freezing every little thing

Plus working a vocal clarity in the very same weapon as Vaal haste and an elevated duration lets us use our mana pool entirely as daily life for 14 seconds and serves as a panic button if we run from mana. We can constantly consider off the clarity when evident velocity is paramount, but I will not observe that a great deal of a difference in haste uptime anyways.


+ Can do up to Shaper on about 1 Poe Currency Ex spending budget 180c incrusion

+ Able to run all map mods except ele reflect

+ Ultra safe and sound mapper freezing every little thing such as bosses as much as t15 are frozen reliable no flasks (Guardians and Shaper are chilled past belief)

+ Can level from level 1 as this build correctly 1shotting the display

+ Incredible Herald of Ice chain mtx explosions

+ Generates Power, Frenzy and Endurance fees and Onslaught

+ That has a lot more investment the harm gets solid ( 1 phased Hydra in below five secs)

+ Attainable to reach upward of 9mil shaper dps with gg corrupted gear (far more info in min/max ideas)


– Doorways might be annoying (additional information in gameplay suggestions)

– Not having warlords on hit ring could be an issue on t16+

– Makes use of lightning warp and Quicksilver for movement even though its fine with my ms/ cast speed

– Needs correct positioning to play proficiently (finding surrounded may possibly get you killed)

– Dex is sort of the struggle for lvl20 Vaal haste have to have dex on jewels

– 90% chance to prevent elemental ailments sucks but doable

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[Poe 3.6 Saboteur Build] Shibaku’s LLGC Mines

The importance of this is the enchant to the boots. For those who will not have an amulet like mine or you happen to be making use of chayula’s, you’d want that enchant in your boots. And as you ought to know, Lightning Injury inherently shocks from important strikes, and we’re close to 95% crucial strike possibility, which means you want to have Lightning Damage somewhere in your Glacial Cascade to the means to shock your enemies and do a bunch more damage. Anyone may well ask “But it really is only should you haven’t killed not long ago, that isn’t fantastic, is it?” Well, when your mines destroy it isn’t going to count as your kill, so You have in no way killed a short while ago when taking part in pits creating it a long lasting buff

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